Tuesday, 26 October 2010

Taking shape

Found the time to do more work on the gfx system, everything is in place to create flexible menus and lists, main structure of the game is ready too, title screen and main menu are done (although i'd like to add some animation effect on the title itself, just don't know what yet).

Most of the time was spent on optimizing the display functions (they use the AmigaOS ROM which i had to fight against) to make them relatively fast enough to be bearable because the whole game will run in 256 colors (i don't think the gfx will reflect that fact ;D).

I'm considering using some graphics from the X68k version of Phantasy IV (mainly the town stuff) and opening a googlecode project so i can have a more practical (& probably safer) place than just my HD to store all the files.

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