Saturday, 30 October 2010

Towns design notes

Uploaded notes i took regarding how towns were designed and operated and how the CD32 version will be laid out. I also decoded the remaining unknown informations about characters generation and market management that was left.

On the code side i started the layout of the towns menus (modifying the gfx lib for greater flexibility in real use conditions), i think i should have the complete towns/characters management done & running soon, I'll then have enough data to create the game loading/saving handler before moving to the wilderness part.

I also uploaded the original Phantasie I PDF manual (which was identical to the Phantasie II manual).

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